I-Kill-Ewe

I-Kill-Ewe the Hunter

Description:
  • STR 17 +3 * DEX 15 +2 * CON 14 +2 * INT 12 +1 * WIS 12 +1 * CHA 7 -2
    • HP 19
    • Speed 30’ (20’ armored)
    • Initiative Mod +2

Quirks and Flaws: Enabler, Colorblind, Sleepwalker

Greatspear (2h) 1d10+3 (S), 2d6+3 (M), Crit x3, 10ft range (+4 to hit) Composite Longbow (17 Str) 1d6+3 (S), 1d8+3 (M) (+3 to hit)

To Hit Modifier – +2 non-humanoids, -2 humanoids on modified 20 does max damage

AC 16 (Scale +4, Hunter +2)

  • Appraise +1
  • Balance +2
  • Bluff -2
  • Climb +7
  • Concentration +2
  • Craft +1
  • Decipher +1
  • Diplomacy -2
  • Disable Device +1
  • Disguise -2
  • Escape Artist +2
  • Forgery +1
  • Gather Info -2
  • Handle Animals -2
  • Heal +1
  • Hide +2
  • Intimidate -2
  • Jump +7
  • Knowledge +1
  • Listen +1
  • Move Silently +2
  • Open Locks +2
  • Search -2
  • Sense Motive +1
  • Spot +1
  • Survival +5
  • Swim +7
  • Tumble +2
  • 2 x Arrows (100) 30
  • Backpack (empty) 2
  • Candle 0
  • Case, map or scroll 0
  • Chalk, 1 piece 0
  • Climber’s kit 5
  • Cold weather outfit 7
  • Explorer’s outfit 8
  • Flask 0
  • Flint and steel 0
  • Grappling hook 4
  • Lantern, hooded 2
  • Longbow 3
  • Longspear 9
  • Mirror, small steel 0
  • Pole, 10-foot 8
  • 5 x Rations, trail (per day) 5
  • Rope, silk (50 ft.) 5
  • Scale mail armor 30
  • Sewing needle 0
  • Shield, large, wooden 10
Bio:

His name refers to the first animal he ever killed. It sometimes causes problems at introductions.

Hunter = last AD&D class Gary Gygax ever designed.

I-Kill-Ewe

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